Whenever you hit with an attack, you do an extra 1d10 lightning damage.You gain a flying speed equal to your walking speed.Using your action, you take control of this power and gain the following benefits: Elemental Warrior When you reach 20th level, you have become the primal champion of storms. You gain resistance to thunder damage, and immunity to the paralyzed condition. Stormy Resistance At 15h level, you have become able to further withstand the elements you wield. Aura of Tempest Starting at 7th level, you and friendly creatures within 30ft of you gain resistance to lightning damage.Īt 18th level, the range of this aura increases to 30ft. The target is chosen randomly, though creatures of a larger size have a higher chance of being struck. This storm lasts of 1 minute, or until you are incapacitated.Īt the end of each round, there is a 75% chance that a creature will be struck by lightning, as with the Call Lightning spell. As an action, you may use your Channel Divinity you summon a raging storm that has a radius of 20ft, centered on you. On a failed save, the creature is scared, and if it starts its turn within 15ft of you, it takes lightning damage equal to to half your paladin level(rounded down). As an action, you may use your Channel Divinity to force each creature that is not undead or a construct to make a Wisdom saving throw. Channel Divinity When you take this oath at 3rd level, you gain the following two Channel Divinity options.
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